A turn-based glider racing game
Make decisions like a competition glider pilot.
Race a glider across country. Read the sky, choose your speed, decide when to stop and climb, and finish as fast as you can, but don’t land out.
Play now creates a fresh random task and lets you create your own. Daily challenge gives every player worldwide the same game board for the day.
This is a game about racing gliders across country.
Real glider pilots fly without an engine. They climb in rising air, glide to the next useful cloud or turnpoint, and make constant trade-offs between height, speed and risk.
Don’t Land Out turns that judgement into a compact board-game style race: simple to start, but full of tactical choices.

Choose your speed
Flying faster saves time but costs height. Slowing down can help you use rising air and protect your options.

Pick your climbs
Clouds can be forming, working or decaying. You get cockpit hints, but you only know the exact climb if you stop and circle.

Read the route
Terrain, wind, cloud streets and patches of lift or sink affect whether the direct line is actually the fastest line.

Don’t land out
Complete the task quickly, but keep enough height to finish. Getting low makes every decision sharper.
Fly your own task or race your friends.
Create and share tasks with a link, or try the daily challenge. Shared tasks recreate the same board for everyone, so you can compare choices, landouts and finish speeds.
There is a new challenge every day where every player worldwide receives the same game board.
Daily leaderboard
Gliding is a sport you can do.
Gliding clubs teach people to fly real sailplanes, from first lessons through solo flying and cross-country racing. The decisions in this game are simplified, but they are based on real soaring judgement.
Find your local club at gliding.co.uk